badwing.character.controller.kinematic module

class badwing.character.controller.kinematic.KinematicController(pc)

Bases: badwing.character.controller.controller.CharacterController

can_jump(y_distance=5) → bool
disable_multi_jump()
enable_multi_jump(allowed_jumps: int)
increment_jump_counter()
is_on_ladder()
jump(velocity: int)
mount()
on_key_press(key, modifiers)

Called whenever a key is pressed.

on_key_release(key, modifiers)

Called when the user releases a key.

process_keychange()
update(delta_time=0.016666666666666666)