badwing.level.level module¶
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class
badwing.level.level.Level(name)¶ Bases:
badwing.scene.Scene-
beat_level()¶
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check_collisions()¶
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do_setup()¶
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on_key_press(key, modifiers)¶ Override this function to add key press functionality.
- Parameters
symbol (int) – Key that was hit
modifiers (int) – Bitwise ‘and’ of all modifiers (shift, ctrl, num lock) pressed during this event. See keyboard_modifiers.
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on_key_release(key, modifiers)¶ Override this function to add key release functionality.
- Parameters
_symbol (int) – Key that was hit
_modifiers (int) – Bitwise ‘and’ of all modifiers (shift, ctrl, num lock) pressed during this event. See keyboard_modifiers.
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property
pc¶
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property
pc_sprite¶
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pop_pc()¶
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push_pc(pc)¶
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update(delta_time)¶ To be overridden
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