badwing.main module¶
-
class
badwing.main.
MyGame
(debug=False)¶ Bases:
arcade.application.Window
-
property
controller
¶
-
get_scene
(scenename=None)¶
-
on_draw
()¶ Override this function to add your custom drawing code.
-
setup
()¶
-
show_scene
(scene_class, delay=0)¶
-
update
(delta_time)¶ Move everything. For better consistency in naming, use
on_update
instead.- Parameters
delta_time (float) – Time interval since the last time the function was called in seconds.
-
property
-
badwing.main.
main
(debug=False, levelname=None)¶