badwing.main module¶
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class
badwing.main.MyGame(debug=False)¶ Bases:
arcade.application.Window-
property
controller¶
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get_scene(scenename=None)¶
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on_draw()¶ Override this function to add your custom drawing code.
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setup()¶
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show_scene(scene_class, delay=0)¶
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update(delta_time)¶ Move everything. For better consistency in naming, use
on_updateinstead.- Parameters
delta_time (float) – Time interval since the last time the function was called in seconds.
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property
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badwing.main.main(debug=False, levelname=None)¶